0.0.3
Added in a door that the NPCs can enter and leave from.
Added in Redis caching and 2 Redis read replicas.
Added in malicious packets that instantly put servers into a `Frozen` state.
Added in WAF to filter out malicious packets.
Changed it so the S3 Buckets and CloudFront CDN's are usage based pricing and have basically no load so they scale infinitely... for now.
Updated the "Tasks" UI so you can prioritize tasks(Its still a bit buggy).
Added in random events:
- Slow Business Day - Packets come in slower for 24 hours
- Deployments - This will create a task for your DevOpsNPCs to do a deployment. I still need to add rewards and consequences if the deployment is not met.
- DDoS Attacks - This will trigger a barrage of malicious packets.
Added an Events UI Panel so you can see the state of current random events.
Files
Tech Debt - The Video Game
Research And Build Cloud Infrastructure To Handle A Barrage Of Internet Traffic Or Crash And Burn
| Status | In development |
| Author | Schematical |
| Genre | Strategy, Simulation |
| Tags | 2D, 8-Bit, City Builder, colony, Pixel Art, Retro, Roguelite, Tower Defense |
More posts
- Technology and Infrastructure Descriptions4 days ago
- 0.0.31 - Added back in the tutorial4 days ago
- Tech Debt The Video Game9 days ago
- Big Update - New Level Types, Randomized Modifiers and Rewards22 days ago
- Q.O.L. - 0.0.14 & 0.0.1538 days ago
- Legendary items and level ups are now in Tech Debt The Video Game47 days ago
- My video game has bugs that crawl around the screen and attack your servers -...53 days ago
- v0.0.9 - Meta Progression, Challenges, And More60 days ago
- v0.0.8 - Animations, More Infrastructure and Events.70 days ago
- v0.0.7 - Tutorial, Extra NPCs, UI Overhaul, NPC Traits73 days ago
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