0.0.3
Added in a door that the NPCs can enter and leave from.
Added in Redis caching and 2 Redis read replicas.
Added in malicious packets that instantly put servers into a `Frozen` state.
Added in WAF to filter out malicious packets.
Changed it so the S3 Buckets and CloudFront CDN's are usage based pricing and have basically no load so they scale infinitely... for now.
Updated the "Tasks" UI so you can prioritize tasks(Its still a bit buggy).
Added in random events:
- Slow Business Day - Packets come in slower for 24 hours
- Deployments - This will create a task for your DevOpsNPCs to do a deployment. I still need to add rewards and consequences if the deployment is not met.
- DDoS Attacks - This will trigger a barrage of malicious packets.
Added an Events UI Panel so you can see the state of current random events.
Files
Tech Debt - The Video Game
Architect Cloud Infrastructure To Handle A Barrage Of Internet Traffic Or Crash And Burn
| Status | In development |
| Author | schematical |
| Genre | Strategy, Simulation |
| Tags | 2D, 8-Bit, City Builder, colony, Pixel Art, Retro, Roguelite, Tower Defense |
More posts
- Legendary items and level ups are now in Tech Debt The Video Game1 day ago
- My video game has bugs that crawl around the screen and attack your servers -...7 days ago
- v0.0.9 - Meta Progression, Challenges, And More14 days ago
- v0.0.8 - Animations, More Infrastructure and Events.24 days ago
- v0.0.7 - Tutorial, Extra NPCs, UI Overhaul, NPC Traits27 days ago
- v0.0.6 - New Items, Follow Mode, and Fixes32 days ago
- 0.0.434 days ago
- v0.0.5 - Queues and workers.34 days ago
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