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Devlog
Tech Debt - The Video Game
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Devlog
Legendary items and level ups are now in Tech Debt The Video Game
February 05, 2026
by
schematical
The biggest thing in this week's release is the level up rarities and their animations. Any level up for both the NPC or as a reward for completing a code release will result in the possibility of the...
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My video game has bugs that crawl around the screen and attack your servers - 0.0.10
January 30, 2026
by
schematical
We had a revelation this week. The core game loop for Tech Debt wasn’t quite as engaging as I wanted. Events happened like DDoS attacks but they felt flat. Then about 4 am on Tuesday it hit me: We n...
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v0.0.9 - Meta Progression, Challenges, And More
January 23, 2026
by
schematical
I have been working on a ton of stuff for TDG(Short for “Tech Debt Game”). And version 0.0.9 should be live by the time this post goes live. Here are a few of the updates: Added in “Releases”...
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v0.0.8 - Animations, More Infrastructure and Events.
January 13, 2026
by
schematical
Added upgraded animations when the servers are being built and an explosion when they get knocked over. Also added a spark animation when the packets hit a frozen server. Added in CodePipeline Infrast...
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v0.0.7 - Tutorial, Extra NPCs, UI Overhaul, NPC Traits
January 10, 2026
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schematical
In this release I added a fairly comprehensive(for where we are at) tutorial that is explained by 2 new NPCs. I completely redid the UI and will likely do it again in the future but at least it looks...
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v0.0.6 - New Items, Follow Mode, and Fixes
January 05, 2026
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schematical
In this update we added items. Why? Because it makes the gameplay more interesting. There is also a follow mode now for cinematics...
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0.0.4
January 03, 2026
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schematical
Fixed some bugs and expanded the map...
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v0.0.5 - Queues and workers.
January 03, 2026
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schematical
Added in queues and background workers and a bunch of fancy routing logic. In this one I fixed some of the bugs introduced by pooling the network packets...
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0.0.3
January 02, 2026
by
schematical
Added in a door that the NPCs can enter and leave from. Added in Redis caching and 2 Redis read replicas. Added in malicious packets that instantly put servers into a `Frozen` state. Added in WAF to f...
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